Facing My Darkness
Timmy is a shy but very kind boy. However, within him lives a great darkness that slowly consumes him. Every night, when he enters his bathroom, he feels a strange voice whispering to him from the mirror. At that moment, little Timmy is transported to an unknown world where he must face his deepest fears, including his greatest fear: himself.
Game Goal: The player must guide Timmy through this terrifying world, overcoming obstacles and defeating his evil self that symbolizes his fears and doubts. The goal is to help Timmy face his darkness and emerge unscathed to return home in time for dinner.
Development team:
- Saul Camacho: Game Programmer, Level Designer, 3D animator.
- Jossep Acosta: Game Programmer, Level Designer, 3D animator.
- Vivina Rengifo: UI/UX, Sound Designer, Level Designer.
- Kevin Mendoza: Game Programmer, Sound Designer, 3D animator.
About This Game
The GameJam
Status | In development |
Platforms | HTML5 |
Authors | MasterKev, vivipaorepa, Joseph122, SaulGames |
Genre | Platformer |
Made with | Unity |
Tags | 3D, Singleplayer, Unity |
Comments
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I think the game proposal is very attractive, maybe could be useful to have a button to get down. Nice use of sound.
Nice work! Very interesting and haunting. The player is adorable.